Institute of Creative Technologies publications
Garry, T. and Harwood, T. (2019) Trust and its predictors within a cyber-physical system context, Journal of Services Marketing
Harwood, T. (2018) Art-AI Festival Website. [Software] Leicester: De Montfort University
Harwood, T., Boomer, J., Garry, T. (2018) Value transformation in the ‘let’s play’ gaming sub-culture, Journal of Creating Value
Garry, T. and Harwood, T. (2017) Robot relationships within communal/exchange service contexts, ANZMAC, University of Melbourne, 4-6 December
Stone, S., Harwood, T. and Jones, M. (2017) States of consciousness: performing sensory perceptions, The Oxford-Globe Forum for Medicine and Drama in Practice, University of Oxford, 2 Dec.
Harwood, T. and Garry, T. (2017) Cyborgian encounters in relationship marketing contexts. International Colloquium on Relationship Marketing, Munich School of Management, 12-14 September
Harwood, T. (2017) Creative Technologies and The City, Proceedings of Royal Geographical Society with IBS Annual Conference, Imperial College London, 28 Aug-1 Sept.
Harwood, T., Garry, T., Belk, R. and Drax, B. (2017) Hyperreal Living: The DraxTM Files, Consumer Culture Theory Conference: {Hyper}Reality and Cultural Hybridization, Disneyland, CA, 9-12 July (supporting film – see https://vimeo.com/222512369).
Garry, T and Harwood, T. (2017) Exploring Consumer Associations between Corporate Reputation, Corporate Sustainability and Product Attributes within Utilitarian Market Contexts, International Studies of Management & Organization, 47 (3), pp. 258-275
Harwood, T. and Smith, S. (2017) Embedding the Corporate Story through Performance. In: Zackariasson, P. & Raviola, E., The Arts and Business, Routledge.
Smith, S. (2018) Dance Performance and Virtual Reality - an investigation of current practice and a suggested tool for analysis. International Journal of Performance Arts and Digital Media, 14 (2), pp.199-214
Smith, S.(2018) Play in Practice - innovation through play in the postgraduate curriculum. In: James, A. (Ed) The Power of Play, London, Palgrave Macmillan.
Smith, S. (2017) Social media and choreographic practice Creative tools for collaboration, co-creation and creative practice. In: Butterworth, J. and Wildschut, E.M.M. (Eds.), Contemporary Choreography: A Critical Reader. Routledge
Smith, S (2018) Pervasive Theatre: Post Screen Audiences and Professional Performance Practice, Journal of Media Practice.
Smith, S. (2016) Pervasive Theatre: New Writing for New Environments. Convergence: The International Journal of Research into New Media Technologies
Smith, S (2016) Kireek 2011 Championship Routine Analysis. In: Expanding the Horizon of Electroacoustic Music Analysis, Cambridge University Press
Harwood, T. and Smith, S. (2016) An evaluation of performance arts in generating business value. Arts and the Market, 7 (1), pp. 80-100
Smith, S. (2015) Fragile (2015). Fragile was produced by Motionhouse Dance Theatre. Fragile is co-commissioned by Conflux, Merchant City Festival and Gulbenkian, University of Kent, with support from Creative Scotland, Glasgow City Council, Arts Council England and sponsored by Scot JCB and AB 2000.
Smith, S (2015) Power to Share – Facebook and Collaborative Arts Practice. In: Mura, G. (ed.) Analyzing Art, Culture, and Design in the Digital Age, IGI-Global.
Peña, A., Bonet, I., Lochmuller, C., Tabares, M.S., Piedrahita, C.C., Sánchez, C.C., Giraldo, L.M., Góngora, M., Chiclana, F. (2018) A fuzzy ELECTRE structure methodology to assess big data maturity in healthcare SMEs. Soft Computing