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Game Art BA (Hons)

Develop the professional skills and knowledge you need to design world-class games content, preparing you for an exciting career in the flourishing game art industry.

Apply through Clearing now – call us on +44 (0)116 257 7000

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Overview

Watch: See some of the stunning art DMU Game Art students have created. Get a flythrough of environments built in industry-standard engines like Unreal and appreciate the incredible detail of students' character models.


Combining creativity and knowledge of specialist technology, coupled with strong industry links, you will graduate with the skills required for roles as an environment artist, character artist, lead artist, technical artist or director.

This specialist art degree, accredited by ScreenSkills, will help you to master high-level 3D modelling skills, as well as develop your existing 2D traditional art skills, through modules including Game Production, Digital Art Practice and Traditional Art Practice. Showcase your talent and creativity by producing an industry-ready portfolio, with support from your academic and technical supervisors.

Our excellent facilities include a dedicated games studio with a range of industry-standard software and high-spec PCs and consoles for producing 3D game content, a drawing studio and a suite of Cintiq graphics tablets. We also have VR development facilities to support students who wish to work in visualisation and virtual reality.

Our vibrant studio culture means you will always be at the forefront of the latest industry trends and techniques. You will also have the opportunity to take part in national and international creative events and challenges such as The Rookies and Search for a Star.

Recent graduates are working for companies such as Ubisoft, BMW, NaturalMotion, Playground Games, Codemasters, Dambusters Studios, Lockwood, Rockstar North and Jagex.

See what DMU Game Art students are making

Jake Waddington Computer Generated Pirate Character Design
Liam Pickford - environment
Morgan Jones - helicopter concept

Key features

  • This course is industry recognised by ScreenSkills, the industry-led skills body for the UK's screen-based industries, and carries the ScreenSkills Select quality-mark which indicates courses best suited to prepare students for a career in the screen industries.
  • Our Game Art BA course is an Unreal Academic Partner, a program which recognises exemplary universities that have already integrated Unreal Engine into their classes and labs.
  • Exhibit your work at the week-long DMU Degree Show, one of Leicester’s biggest art and design shows, where final-year students have the chance to meet talent scouts and win industry prizes.
  • Access one-to-one support from the  Leicester Media School Drawing Centre to perfect your drawing skills and meet like-minded artists.
  • Benefit from a range of specialist guest lectures, including professional 3D artists, producers, art directors and studio heads.
  • Enhance your practical and professional skills with a range of dedicated work placements. Past students have landed positions with Codemasters, Crytek, Ubisoft and the BBC.
  • Enjoy an international experience with DMU Global.  Game Art students have visited San Francisco for the renowned Game Developers Conference, participated in the Berlin Games Festival and taken part in the GREAT Festival of Innovation in Hong Kong.

 

"The BA (Hons) Game Art course offers high levels of industry engagement from both large and small companies within the UK Games industry."

Keith Pullin, ScreenSkills Industry Evaluator

Find out what makes a great portfolio

Game Art portfolio advice

Graduate success and news 

Game Art at DMU earns prestigious industry recognition

Game Art graduate is having a riot in LA

DMU grad leads the way in the gaming industry

More courses like this:

Animation BA (Hons)

Computer Games Production BSc (Hons)

Concept and Comic Art BA (Hons)

 

  • UK
  • EU/International

Institution code: D26

UCAS course code: W291

Duration: Three years full-time, four years with placement

Fees and funding: 

2021/22 tuition fees for UK students: £9,250

Find out about additional costs and optional extras.

Accreditations:

 

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Institution code: D26

UCAS course code: W291

Duration: Three years full-time, four years with placement

Fees and funding: 

2021/22 tuition fees for international students: £14,750

2021/22 tuition fees for EU students: £9,250 with our EU undergraduate transitional scholarship (T&Cs apply).

Find out more about available funding for international students.

Find out about additional costs and optional extras.

Accreditations:

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Entry criteria

  • Normally 120 UCAS points from at least two A-levels or equivalent, with Art and Design at grade B or above or
  • Art and Design BTEC National Diploma/ Extended Diploma at DDM

Plus five GCSEs at grade 4 or above, including English or equivalent.

Alternative qualifications include:

  • Pass in the QAA accredited Access to HE Art and Design course with at least 15 level 3 credits in Art and Design at Distinction. English GCSE required as a separate qualification as equivalency is not accepted within the Access qualification. We will normally require students to have had a break from full-time education before undertaking the Access course or
  • International Baccalaureate: 30+ points including Art and Design at higher level grade 6 or
  • Art and Design Foundation Diploma: Pass 

Portfolio Required: You will also need a good portfolio according to the course guidelines as part of your application. Portfolio guidance for Game Art.

 

Interview Required: Yes, international students will be interviewed via Skype.

UCAS Tariff changes

Students applying for courses starting in September will be made offers based on the latest UCAS Tariff. Find out more.

We welcome applications from mature students with non-standard qualifications and recognise all other equivalent and international qualifications

English language

If English is not your first language then an IELTS score of 6.0 overall with a minimum of 5.5 in each component (or equivalent) is essential.

English Language tuition, delivered by our British Council accredited Centre for English Language Learning, is available both before and throughout the course if you need it.

 

Structure and assessment

 

Course modules

Teaching and assessments

Professional accreditation

 

 

Year one 

Game Production 1 

Digital Art Practice 1 

Traditional Art Practice 1

Year two

Game Production 2 

Digital Art Practice 2 

Traditional Art Practice 2 

Year three

Game Production 3: Professional Practice 

Game Production 3: Personal Project 

The course has a vibrant studio culture that encourages individuals to achieve their full potential. Teaching and learning is primarily through practical workshops, seminars and lectures. Final year students also mentor new students in our Gurus and Grasshoppers scheme, helping with the transition to university life, and developing a strong community spirit.

Assessment includes regular presentations of artwork and practical projects for peer, tutor and industry critique. You will produce your own portfolio of professional standard work, guided by artists from the game industry and the teaching team.

 

You will be taught through a combination of lectures, tutorials, seminars, group work and self-directed study. Assessment is through portfolio, presentations and coursework. 

You will normally attend around 12-16 hours of timetabled taught sessions (lectures and tutorials) each week, and we expect you to undertake at least 24 further hours of independent study to complete projects.

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This course is industry recognised by ScreenSkills, the industry-led skills body for the UK's screen-based industries, and carries the ScreenSkills quality-mark which indicates courses best suited to prepare students for a career in the screen industries.

Find out more from ScreenSkills.

 

Facilities and features

Game Art Studios

We have excellent specialist facilities that include a games studio with a range of industry standard software and high spec PCs for producing 3D game content and for studying games on PC, Playstation, Xbox as well as the next generation hardware as it becomes available. We also have VR development facilities to support students who wish to work in visualisation and VR.  The 2D elements of the course benefit from a dedicated drawing studio, and you will have access to a professional-standard suite of Cintiq tablets. We also have fully AV-equipped lecture/ seminar rooms to support other learning and teaching activities.

Library and learning zones

On campus, the main Kimberlin Library offers a space where you can work, study and access a vast range of print materials, with computer stations, laptops, plasma screens and assistive technology also available. 

As well as providing a physical space in which to work, we offer online tools to support your studies, and our extensive online collection of resources accessible from our Library website, e-books, specialised databases and electronic journals and films which can be remotely accessed from anywhere you choose. 

We will support you to confidently use a huge range of learning technologies, including Blackboard, Collaborate Ultra, DMU Replay, MS Teams, Turnitin and more. Alongside this, you can access LinkedIn Learning and learn how to use Microsoft 365, and study support software such as mind mapping and note-taking through our new Digital Student Skills Hub. 

The library staff offer additional support to students, including help with academic writing, research strategies, literature searching, reference management and assistive technology. There is also a ‘Just Ask’ service for help and advice, live LibChat, online workshops, tutorials and drop-ins available from our Learning Services, and weekly library live chat sessions that give you the chance to ask the library teams for help.

More flexible ways to learn

We offer an equitable and inclusive approach to learning and teaching for all our students. Known as the Universal Design for Learning (UDL), our teaching approach has been recognised as sector leading. UDL means we offer a wide variety of support, facilities and technology to all students, including those with disabilities and specific learning differences.

Just one of the ways we do this is by using ‘DMU Replay’ – a technology providing all students with anytime access to audio and/or visual material of lectures. This means students can revise taught material in a way that suits them best, whether it's replaying a recording of a class or adapting written material shared in class using specialist software.

Opportunities and careers

Winner: Best University Careers and Employability Service
NUE Awards, 2021
Learn more
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Graduate Careers

From Grand Theft Auto V to Star Citizen and Assassin’s Creed, our graduates make the games you play. Many have progressed to work as concept artists, character artists, lead artists, technical artists and directors, for leading companies such as Artificial Life, Rockstar North, SEGA, Sony and Ubisoft.

Game Art graduate Patrick Herbison is a vehicle artist at Codemasters, where he builds accurate 3D models of real-world cars for games such as Dirt Rally 2, Grid, F1 and Forza Horizon 4.

He said: “The industry links on the course keep it up-to-date and relevant, as well as providing a forum for feedback from people working in the industry. I believe this helped me to secure a job at Codemasters before I had even finished the course.” 

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DMU Global

 

Our innovative international experience programme DMU Global aims to enrich your studies and expand your cultural horizons, helping you to become a global graduate, equipped to meet the needs of employers across the world.

Through DMU Global, we offer a wide range of opportunities including on-campus and UK-based activities, overseas study, internships, faculty-led field trips and volunteering, as well as Erasmus+ and international exchanges.

Recent trips have seen Game Art students from De Montfort University visit New York’s Intrepid Museum to help them bring their game designs to life and inspire their work. 

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Placements

During this course you will have the option to complete a paid placement year, an invaluable opportunity to put the skills developed during your degree into practice. This insight into the professional world will build on your knowledge in a real-world setting, preparing you to progress onto your chosen career.

Our Game Art students have recently secured placements at companies such as EA Games, Rare Limited and BMW.

Our careers programme DMU Works can help to hone your professional skills with mock interviews and practice aptitude tests, and an assigned personal tutor will support you throughout your placement. 

DMU Open days

The next DMU Open Day will take place on Saturday 18 September

Book now

Order a prospectus

Our prospectus will give you a clearer idea of what it's like to live and study at DMU and a snapshot of the courses we offer.

Order now

How to apply

We welcome applications from students with a wide range of qualifications and experience.

Find out more

More about your DMU

Case study
Accommodation
De Montfort Students' Union (DSU)
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Case study

Game Art student Liam Pickford developed impressive 3D design skills and landed a role as Junior Environment Artist at Deep Silver Dambuster Studios in Nottingham.

He said: “I chose DMU because I felt that it could help me to go from a beginner to industry-ready in three short years, which it has done. The course has a serious amount of commitment and support from the university, with large facilities and labs with the latest technology and software. 

“Our course leaders are well-connected, organising countless expert talks and feedback sessions from professional game developers and recruiters, which resulted in many of us getting interviews and job offers before graduation.” Read his full story here

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Accommodation


We offer a range of high-standard accommodation for our students, with 13 halls of residence and around 4,100 rooms, all of which are a short distance from our campus. There is a choice of mixed or same-gender flats, shared kitchen and laundry facilities, furnished bedrooms (some with en suite facilities) and internet access. Find out more.

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De Montfort Students' Union (DSU)

Run by students for students, DSU offers more than 150 societies and almost 40 different sports clubs. You can also get involved in the award-winning Demon Media group, volunteer to help in the community, become a course or faculty rep, and take part in DSU’s annual elections. Find out more.

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A city like no other

Studying here gives easy access to the vibrant hub of entertainment, shopping and culture that is Leicester. There are clubs, bars and pubs, as well as festivals, live music, theatres and cinemas. Leicester City Football Club play in the Premier League while Leicester Tigers are one of Europe’s biggest rugby clubs. Find out more.