Game Development Studios
Games Production and Computer Games Programming students have access to three dedicated Games Lab facilities, with Alienware computers with i7 processers, enabling you to develop Games to a highly professional standard. As part of these facilities, you will also have access to licenses for Unity, Maya, Unreal, Adobe and Visual Studio.
Our Computer Science laboratories provide computer workstations for students to use, with four interconnected computing laboratories with HP PCs running Windows/Linux.
All the machines are connected to a dedicated, high-performance file server for storage and backup of students' work. Many of the software packages are open source, which means students can download and run the software needed for their course work while at home. The laboratories also include study spaces where you can work individually or in groups.
Library and learning zones
The main Kimberlin Library is open 24 hours a day, 365 days a year and offers a range of print and online resources to support your studies. Many resources and services can be remotely accessed from anywhere you choose.
The library staff offer additional support to students, including help with academic writing, research strategies, literature searching, reference management and assistive technology. There is also a Just Ask service for help and advice, available via email or telephone. We also have space across campus for group or individual work and study, with computer stations, laptops, plasma screens and assistive technology available.
More flexible ways to learn
Our Universal Design for Learning (UDL) has been recognised as leading the university sector. It builds upon our pledge to offer an equitable and inclusive approach to learning and teaching for all our students.
UDL means we offer a wide variety of support, facilities and technology to all students, including those with disabilities and specific learning differences.
Just one of the ways we do this is by using ‘DMU Replay’ – a technology providing all students with anytime access to audio and/or visual material of lectures.
This means students can revise taught material in the way which suits them best, whether it's replaying a recording of a class or adapting written material shared in class using specialist software.