Research Methods (Compulsory)
Teaches you a range of conceptual and practical research skills, such as questionnaire design and interview techniques. As part of this module, you will formulate your major project proposal, specifying your aims, objectives, research methods and expected outcomes. You will also learn how to undertake the literature review for your major project.
Creative Design Studio
Through a series of lectures and group projects, the module introduces you to a critical appraisal of current creative processes in a professional multidisciplinary context.
Action Research Laboratory
This focuses on responding to live external challenges and opportunities. In this context, you will be supported to develop innovative approaches to tackling difficult local and global design challenges, while also consolidating and developing your subject specific skills
Interior Design Major Project
Following on from research undertaken in term two, and with expert tutor guidance, you will develop a major design project in term three. With the support of design tutors and technical staff, you will use your design project to demonstrate your thorough understanding and development of spatial design strategies and your abilities in analysis, evaluation and critical design thinking.
Design as a Strategic Business Tool
Looks at how design itself can be the driving force behind the strategic management and development of digital design and creative businesses. You will audit the use of design, design management and design thinking in the creative industries and business.
Digital Design Futures
Exploring new and emerging digital technologies, you will propose links to Interior Design, potential collaborations between Interior Design and other fields of study, imagining future design strategies which may be at the very edge of what is currently possible.
This module introduces the broad concepts of sustainability, resource efficient design and eco-design while also discussing sustainability as a core aspect of corporate and marketing strategy, as a driver of innovation and as a management practice.
Museum and Exhibition Design
Examines innovative designs and strategies specifically for museums and exhibitions. It focuses on display, interpretation, conservation, marketing, management and funding, cultural identity, heritage, inclusive design, sustainability, education and audience.
Examines the role of design in the service industries. You will pay particular attention to ethical, political, social and ecological concerns, all of which require approaches that focus on design and the designers’ role in maintaining sustainability.
Design for Retail
Covers all aspects of in-store retail design, including product, environment, technology, communication and service. You will also examine brand perception, buyer behaviour and engagement with the retail experience.
Business Planning for the Creative Entrepreneur
Develops your business knowledge and planning skills enabling you to identify the potential for a new product or service. You will study the key issues in starting a business and covers topics such as business plans, leadership, investment and risk management.
Technology for Design
Provides a platform for designers from various fields to explore a range technology and potentially help to advance their knowledge and practice in this area. This module recognises that digital technology and the development of new equipment, materials, artefacts and devices are all growing exponentially.
Note: All modules are indicative and based on the current academic session. Course information is correct at the time of publication and is subject to review. Exact modules may, therefore, vary for your intake in order to keep content current. If there are changes to your course we will, where reasonable, take steps to inform you as appropriate.