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Computer Games Programming BSc (Hons)

This innovative course is designed for anyone who wants to learn the industry-standard programming skills required to pursue a technical career in the creative games and entertainment industry.

Overview

Recent developments in computer and network technology have given rise to significant advances in the interactive entertainment industry, in areas such as robotics, online, video and mobile gaming. This course will prepare you for professional employment by providing you with specialist experience relevant to industry, as well as a solid background in computer science.

Reasons to study Computer Games Programming at De Montfort University:

  • More than 90% of students on this course went onto work or further study within six months of graduating*
  • Recent graduates of this course have gone on to work in roles such as games designers, developers and software engineers in companies like Barclays Bank and Inspired Gaming UK
  • Accredited by the BCSThis course is accredited by the BCS – the Chartered Institute for IT – meaning you learn industry-relevant skills and can gain an industry-recognised qualification
  • We can help you find a work placement. Previous placements have included IBM (UK), Microsoft, Jagex Games Studios and Intel. Work placements give you the opportunity to develop key transferrable skills, such as team working, problem solving and communication. 
  • Many of the world’s most respected names in the computer games and leisure software industry are based in the UK, including Rockstar North, Rare, Codemasters and Lionhead. Our graduates work at places like this

On this course you will study the latest techniques and resources for developing stand-alone, web-based and mobile games, featuring exciting graphics and animation. You will become familiar with the basic architecture and design elements of computer games and programming languages and paradigms relevant to games development.

You will gain the programming skills required to build the underlying components of games and entertainment software, and become familiar with the basic architecture and design elements of computer games.

There is a high demand in industry for skilled specialist programmers who are comfortable working in development teams, and you will be well placed to fulfil these roles when you graduate. 

 

"DMU have put a lot of focus on professionalism and practicality. There was a lot of group work, as in the industry you rarely work alone, and building a portfolio from the work produced was of paramount importance to the course staff.”

Derry Holt, Computer Games Programming BSc (Hons) graduate

 

 

 

*The latest Destinations of Leavers from Higher Education survey, 2013/14

 

 

More courses like this:

Computer Science BSc (Hons)

Foundation Year in Computing

Intelligent Systems BSc (Hons)

Software Engineering BSc (Hons)

  • UK/EU
  • International

Key facts for UK/EU students

Institution code: D26

UCAS course code: G624

Duration: Three years full-time, four years with placement

Fees and funding: £9,000

Vice-Chancellor's Sports Scholarship worth up to £6,000.

Find out more about course fees and available funding.

Find out about additional costs and optional extras.

Contact us: For more information complete our online enquiry form or call us on +44 (0)116 2 50 60 70.

Key facts for international students

Institution code: D26

UCAS course code: G624

Duration: Three years full-time, four years with placement

Fees and funding: £12,250

Find out more about course fees and available funding.

Find out about additional costs and optional extras.

Contact us: For more information complete our online enquiry form or call us on +44 (0)116 2 50 60 70.

International students can apply to study at DMU directly using our online applications portal.

Entry criteria

2016 Entry Criteria

  • Five GCSEs at grade C or above, including English and Mathematics or equivalent, plus one of the following:
  • Normally 260 UCAS points from at least two A-levels or equivalent or
  • BTEC National Diploma/ Extended Diploma at DMM or
  • Pass in the QAA accredited Access to HE. English and Mathematics GCSE required as a separate qualification as equivalency is not accepted within the Access qualification. We will normally require students to have had a break from full-time education before undertaking the Access course or
  • International Baccalaureate: 28+ points
  • Foundation Year in Computing : Pass 

Portfolio Required : No

Interview Required: No

We welcome applications from mature students with non-standard qualifications and recognise all other equivalent and international qualifications

English language – If English is not your first language we require an English language level of IELTS 6.0 with 5.5 in each component or equivalent

English Language tuition, delivered by our British Council accredited Centre for English Language Learning , is available both before and throughout the course if you need it.

UCAS Tariff changes

Students applying for courses starting in September 2017 will be made offers based on a new UCAS Tariff. Find out more.

2017 Entry Criteria

  • Five GCSEs at grade C or above, including English and Mathematics or equivalent, plus one of the following:
  • Normally 104 UCAS points from at least two A-levels or equivalent or
  • BTEC National Diploma/ Extended Diploma at DMM or
  • Pass in the QAA accredited Access to HE. English and Mathematics GCSE required as a separate qualification as equivalency is not accepted within the Access qualification. We will normally require students to have had a break from full-time education before undertaking the Access course or
  • International Baccalaureate: 28+ points
  • Foundation Year in Computing : Pass 

Portfolio Required : No

Interview Required: No

We welcome applications from mature students with non-standard qualifications and recognise all other equivalent and international qualifications

English language – If English is not your first language we require an English language level of IELTS 6.0 with 5.5 in each component or equivalent

English Language tuition, delivered by our British Council accredited Centre for English Language Learning , is available both before and throughout the course if you need it.

Structure and assessment

 

Course modules

Teaching and assessments

Academic expertise and professional accreditation

 

 

First year

Core modules:

  • Programming in C++ – this module provides an introduction to C++ which is the main games development language. In this module you will also develop games using the SFML framework
  • Game Architecture, Design and Development – this module provides an overview of the games industry and covers in detail the process by which a game reaches the public. You will build games using Construct 2 and Unity
  • HTML and Javascript – this module will give you the opportunity to learn the web programming skills that will enable you to write a web-based game using HTML5
  • Mathematics for Scientific Computing – this module covers the mathematics essential for programming simulations in a 3D world, which is necessary when developing 3D games
  • Elements of Computing – in this module you study the basics of computer hardware, operating systems and networking. 

Second year

Core modules:

  • Mechanics and Artificial Intelligence for Simulation – this module covers artificial intelligence in both a general and a game-specific context, as well as the application of physical modelling to games e.g. collision detection and processing
  • Object Oriented Design and Development with C++ – you will cover advanced topics in C++ such as template programming, and programming for multiple cores, as well as covering topics in the design process for software
  • Introduction to Computer Graphics and Interactive 3D Modelling – you will study the background knowledge of how to produce interactive real-time simulations, and will implement solutions to allow interaction between users and the simulated world
  • Mobile Games Programming – in this module you will learn to put together an android application and build a mobile game.

Third year

Core modules:

  • Computing Project – this is where you take responsibility for producing a product of your own. You will design and implement your own product; it may be a game or it may be a tool that will help others to produce a better game. You may write a piece of software that allows people to do something that could not be done before
  • Advanced Games Programming – this module brings everything you have learned together and allows you to integrate your knowledge to build a 3D game in a team.

A variety of learning and teaching methods are used, including lectures, tutorials and practical laboratory work. Continuous evaluation forms the major part of the assessment process and there are many opportunities for practical development. 

 

You will normally attend around 12-16 hours of timetabled taught sessions each week, and are expected to undertake at least 24 further hours of directed independent study and assignments as required.

 

BCS

This course is accredited by the BCS, The Chartered Institute for IT; the Institute collaborates with government, industry and relevant bodies to establish good, best and next working practice, codes of conduct, skills frameworks and common standards.

Once you have graduated and begun to work as an IT professional you can apply to become a full member of the BCS and, as your career develops, gain the status of Chartered IT Professional (CITP), giving you a recognised industry-relevant qualification.

Facilities and features

Game Development Studios

The Game Development Studios bring together the most up to date technology created for playing and developing games on a range of platforms.

We have invested into a Valve Café software license which enables us to use classic Valve games such as Half-Life, Counter Strike and Unreal Tournament and also a range of game development tools such as the Valve Hammer editor. It is important for students to play and evaluate games in order to stimulate ideas and identify good practice for their own games development.

The laboratories include high Specification Gaming PCs from Acer, Alienware, XPS.

The computer stations in our Game Development Studios also feature:

  • Multi Core Processors (quad to deca core)
  • 4 - 8Gb RAM
  • Multiple Graphics Cards in SLi
  • Gaming Keyboards
  • Gaming Mice
  • 23.4" 3D Ready - 30" Screens

We also have cutting-edge consoles with game development software, some of which can be used by students at home. The studios are continually updated to ensure our facilities are in-line with emerging technologies and the games industry.

Entrepreneurial Computer Games Programming graduates win thousands to grow their business

Derry Holt and James Heath have been awarded £6,000 by Entrepreneurial Spark - the world’s largest free business accelerator for early stage and growing ventures – to take their business, Stormburst Studios, to the next level. 

Find out more...

Library and Learning Zones

We have 1,500 study places and 650 computer workstations across four sites on campus. These give access to more than half a million publications, an extensive range of DVDs, e-resources and thousands of electronic journals. 

During standard term time (October to June) the main Kimberlin Library is open 24 hours a day, seven days a week. Outside of this period, and during university holidays, the library will remain open but with reduced opening hours.

Award-winning staff are on hand to help and there is a café for study breaks. We offer a range of workshops, drop-in and one-to-one sessions, and our Just Ask service provides email and telephone support.

Our comfortable and well-equipped study areas provide a range of environments to suit your needs.

Originally set up in our main Kimberlin Library, the learning zones proved so popular that more were created in the Eric Wood building and Greenhouse. These flexible spaces are ideal whether you are working as a group, practising a presentation or working quietly on your own.

They feature workstations with power supplies for laptops, plus bookable syndicate rooms with interactive whiteboards and DVD players. Eduroam wi-fi is available across all campus locations.

Opportunities and careers

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Graduate Careers

The computer games and leisure software industry has grown dramatically in recent years and now matches the film industry in terms of financial output. Many of the world’s most famous and respected names in games development are based in the UK, including Rockstar North, Rare and Codemasters, creating exciting possibilities for careers in this fast moving and creatively stimulating environment.

Graduates can pursue careers as; games programmers, artificial intelligence programmers, graphics programmers, 3D modellers and web systems developers. The course also equips you with core computing skills so that you can pursue more traditional computing careers outside of the games industry.

Recent graduates are now working as programmers both in and out of the games industry and also as mobile or web developers.

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#DMUglobal

This is our innovative international experience programme which aims to enrich your studies and expand your cultural horizons – helping you to become a global graduate, equipped to meet the needs of employers across the world.

Through #DMUglobal, we offer a wide range of opportunities including on-campus and UK activities, overseas study, internships, faculty-led field trips and volunteering, as well as Erasmus+ and international exchanges.

Our dedicated #DMUglobal High Flyers Award offers ambitious students a discount of up to £1,000 towards a #DMUglobal opportunity (terms and conditions apply).

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Placements

Placements can enhance your career prospects and give you the chance to use theory from the classroom in a real-world scenario before you have graduated.

Technology's dedicated Placement Team provides support to all of our students looking to integrate a placement within their university career on both undergraduate degrees and postgraduate masters programmes. The placement unit will help you search for placement opportunities, create and refine your CV and interview approach, and offer any advice you need to find a great placement. 

Students have taken part in work experience placements at a number of local and national companies including; IBM (UK) Ltd, Microsoft, Jagex Games Studios, Intel, PayPoint Ltd, Netready Ltd, Proactive, Accenture, Tours Ltd and Exel Computer Systems plc.

DMU Open days

Our next Open Day takes place on Saturday 2 July 2016, book your place today. 

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How to apply

We welcome applications from UK and international students with a wide range of qualifications and experience.

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More about your DMU

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#IChoseDMU

Find out why our students are proud to say #IchoseDMU. Find out more.

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Accommodation


We offer a range of high-standard accommodation for our students, with nine halls of residence – and around 2,300 rooms – all of which are within easy walking distance of the campus. There is a choice of mixed or same-gender flats, shared kitchen and laundry facilities, furnished bedrooms (some with en suite facilities) and internet access. Find out more.

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Your DSU

Run by students for students, DSU now offers more than 120 societies as well as 40 sports clubs. You can also get involved in the award-winning Demon Media group, volunteer to help in the community, become a course or faculty rep, and take part in the union’s annual elections. Find out more.

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A city like no other

Studying here gives easy access to the vibrant hub of entertainment, shopping and culture that is Leicester. There are clubs, bars and pubs, as well as festivals, live music, theatres and cinemas. Leicester City Football Club play in the Premier League while Leicester Tigers are one of Europe’s biggest rugby clubs. Find out more.

 
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Fees and funding

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