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Call us on +44 (0)116 257 7000 or WhatsApp on 07970 655 800 to find out if you're eligible for an offer to start this September.

DMU Clearing

Key facts

Typical offer

UCAS points:

104


A Level:

BCC


BTEC:

DMM


Contextual Offer:

Minimum of one to two grade reduction from our typical offer. Full details at dmu.ac.uk/contextual

Key facts

Duration:

3 yrs full-time, 4 yrs with placement


Study mode:

Full-time


UCAS code:

TBC


Institution code:

D26

Typical offer

UCAS points:

104


A Level:

BCC


BTEC:

DMM


Contextual Offer:

Minimum of one to two grade reduction from our typical offer. Full details at dmu.ac.uk/contextual

UCAS code

TBC

Duration

Three years full-time, four years full-time with a placement year

Study mode

Full-time

Overview

Music production, composition, and performance are continually evolving as new technologies change the way music is created, produced, and experienced. This course is designed for musicians, producers, composers, and performers who want to develop their creative and technical skills across contemporary music practice.

You’ll develop practical skills in recording, production, mixing, and mastering, alongside composition, performance, sound design, and music technology. You’ll explore areas including electronic music, hip-hop production, film and games scoring, live sound, spatial audio, and experimental sonic arts, giving you the opportunity to develop your interests while building a broad understanding of contemporary music production.

Learning is centred on practical and collaborative work. You’ll record, compose, produce, and perform through a range of projects, while live briefs and industry engagement will give you experience of applying your skills in professional contexts.

You’ll work in our Creative Technology Studios, using specialist recording and production facilities, professional audio equipment, and industry software. Taught by staff with professional and research experience across music, sound, and technology, the course will help you develop a portfolio of work and the skills needed for careers across music production, composition, performance, sound design, audio, and the wider creative industries.

Key features

  • Our Music courses are ranked number 1 in the UK for Academic Support (NSS, 2026).
  • Build professional-standard skills across studio recording and production, mixing, mastering, sound design, composition, and performance in DMU's Creative Technology Studios.
  • Gain industry-relevant experience through live briefs and engagement with regional and national music industry partners. Previous placements have included HQ Studios, The Curve Theatre and The Venue.
  • Contribute to the award-winning Demon Media group, including Demon FM radio and Demon TV, and present work at Leicester cultural venues including Curve Theatre, Phoenix Cinema and Art Centre, and LCB Depot.
  • Join a lively musical community with regular concerts, workshops and events, and student societies including the Music Society, Recording Society, Sound Design Society, and DJ Society.
Block teaching designed around you

You deserve a positive teaching and learning experience, where you feel part of a supportive and nurturing community. That’s why most students will enjoy an innovative approach to learning using block teaching, where you will study one module at a time. You’ll benefit from regular assessments – rather than lots of exams at the end of the year – and a simple timetable that allows you to engage with your subject and enjoy other aspects of university life such as sports, societies, meeting friends and discovering your new city. By studying with the same peers and tutor for each block, you’ll build friendships and a sense of belonging. Read more about block teaching.

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What you will study

Block 1: Introduction to Music and Technology

Your first block introduces music and technology as an integrated field of study and practice. In the studio, you will develop initial skills in recording, editing, and mixing using professional equipment.

Alongside this, guided listening and discussion introduce the ideas, movements, and technologies that have shaped contemporary music and sound, developing your critical ear and analytical vocabulary.

By the end of Block 1, you will have a working foundation in both the studio environment and the cultural and historical contexts that underpin the subject.

Block 2: Skills and Ideas in Music Production

Building on Block 1, this module develops both your technical abilities and your critical understanding in greater depth. Through practical studio exercises you will consolidate and extend your production skills, while seminars and listening sessions take you further into the history and aesthetics of 20th and 21st century music and sonic arts.

By the end of the block, you will have a solid grounding across both the practical and intellectual dimensions of the subject and be well prepared for the more specialised work ahead.

Block 3: Sound Design and Synthesis

Sound is the raw material of everything you will make on this programme. This block develops your understanding of how sound works - its physical properties, how we perceive it, and how its characteristics relate to musical parameters such as pitch, timbre, and dynamics.

You will also develop practical skills in sound synthesis and signal processing across a range of techniques, using both hardware and software tools. These capabilities underpin studio production, composition, and sound design for screen and games alike.

Block 4: Creative Music Production

In your final block of Year 1, you will turn your attention to music production as a creative practice. Working across a range of styles - electronic music, hip-hop, composition, performance, and related areas - you will develop your DAW-based production skills while beginning to establish your own creative voice.

The block concludes with a portfolio of original production work alongside reflective writing in which you contextualise and evaluate your creative decisions.

Blocks 1 and 2: Advanced Recording and Mixing Techniques/Sound and Music for Film and Games

Studio Production: Advanced Recording and Mixing Techniques

This module develops your recording and production skills to an advanced level. You will gain detailed knowledge of how acoustic and electronic instruments behave and how to capture them effectively, developing expertise in microphone technique, signal processing, and mixing strategies across a range of genres and professional contexts.

The module runs in parallel with Sound for Film & Games, ensuring your technical capabilities develop in step with the creative demands placed on them.

Sound and Music for Film and Games

This module explores the technical and aesthetic dimensions of creating original music and sound for moving image and interactive media.

Working with industry-standard tools and workflows, you will compose, produce, and implement audio across a range of film and games briefs — developing an understanding of how sound shapes narrative, emotion, and player experience.

Running in parallel with Studio Recording & Mixing, the module puts your developing production skills to work immediately in audio-visual contexts.

Block 3: Creative Technology and Industry Practice

Each year, a menu of short, intensive creative sub-projects is offered, and you will select the one that interests you most.

Recent examples have included live coding, electronic instrument building, sensor-based interactive performance, spatial composition, and augmented reality sound work.

You will develop specialist skills, work towards a public presentation of your outcomes, and reflect critically on the context and implications of your practice.

The module's content evolves each year to reflect emerging technologies and practices in the field.

Block 4: Choice of modules

Choose one of the following: 

Creative Projects: Developing Artistic Practice

You will plan and realise an independent portfolio of original creative work - whether compositional, performative, or sound-based - supported by workshops, peer listening, and tutorial guidance. The emphasis is on developing a coherent creative identity and demonstrating genuine artistic ambition alongside the technical command to realise your ideas effectively.

Multichannel Audio and Live Sound

This module develops practical skills in live sound reinforcement, location recording, and multichannel audio formats including surround, ambisonics, and binaural, using professional equipment and workflows. It spans both the technical and creative dimensions of spatial audio, and is relevant to careers in live events, broadcast, games, VR, and sonic arts as well as studio production.

As part of this course, you will have the option to complete a paid placement year which offers invaluable professional experience.

Our award-winning Careers Team can help you secure a placement through activities such as mock interviews and practice aptitude tests, and you will be assigned a personal tutor to support you throughout your placement.

Blocks 1 and 2: Studio Production: Audio Analysis and Mastering

This module develops your technical skills to a professional standard, covering advanced mixing and processing, mastering for distribution across multiple formats, and the integration of technical and aesthetic judgement.

Running in parallel with your chosen creative elective, it ensures that advanced skills are developed in direct dialogue with sustained creative project work. The goal is distribution-ready work that is both technically accomplished and creatively distinctive.

Blocks 1 and 2: Choice of modules

Choose one of the following: 

Advanced Creative Projects

You will develop an ambitious, independently directed body of work - a single extended project or a collection of related pieces connected by a coherent artistic, conceptual, or technical focus.

Supported by one-to-one mentoring, the module is open to any creative direction: studio production, composition, performance, sound art, interactive work, audiovisual practice, or combinations of these.

Studio Production Portfolio

This module gives you space to develop a substantial independent production portfolio to a professional standard.

Working with your own chosen projects, you will define your creative and technical identity as a producer, with one-to-one mentoring throughout.

Block 3: Choice of modules

Applied and Collaborative Projects

You will undertake one or more projects in which your music technology skills are applied in interdisciplinary and community-facing contexts - composing with dancers, creating sound for film or animation, developing sound installations, or exploring interactive audiovisual work.

The module is ideal for students who want their final year to connect their practice with the wider world.

Music Industry Management

This module explores how the contemporary music industry works — examining artist management, publishing, rights, live music, streaming economics, and the challenges of a rapidly changing sector, supported by industry practitioners and guest speakers. It also develops the professional communication skills valued by employers across the creative industries.

Block 4: Final Major Project

Your degree culminates in an in-depth, independently managed investigation of a music technology topic of your own choosing, supported by an individual supervisor.

Your final submission can take several forms: a written dissertation, a practice-based investigation combining creative work with written contextualisation, or a technically oriented research project.

Whichever form you choose, the Final Project asks you to work as an independent researcher and practitioner, defining your own question, managing your time, and communicating your ideas with clarity and authority.

Note: All modules are indicative and based on the current academic session. Course information is correct at the time of publication and is subject to review. Exact modules may, therefore, vary for your intake in order to keep content current. If there are changes to your course we will, where reasonable, take steps to inform you as appropriate.

  • Live projects: Join a dynamic musical community which hosts regular concerts and workshops. The university also has many active student musical societies, including the Music Society, Recording Society, Sound Design Society, and DJ Society.
  • Guest speakers: Benefit from guest lectures from music industry specialists. Previous guest speakers from the music industry have included producers, managers, distributors, studio reps, and A&R reps.
  • Showcase: Have opportunities to present your work at some of Leicester's most important cultural institutions, including the CURVE Theatre, the Phoenix Cinema and Art Centre, and creative hub LCB Depot.
  • Complex topics made simple: With 100% of students from the Music Studies subject area saying our staff are good at explaining things (NSS, 2026), you’ll learn to understand even complex topics.
  • Going beyond the surface: With 90.8% of students from the Music Studies subject area agreeing they had the opportunity to explore ideas and concepts in depth (NSS, 2026), you'll develop deeper knowledge and greater confidence.
  • Expert support from day one: 98.9% of students from the Music Studies subject area say teaching staff supported their learning well (NSS, 2026), giving you the guidance to succeed.

Our facilities

Creative Technologies Studios - Music

Our cutting-edge creative technology studios offer industry-standard equipment and software for recording, sound manipulation, and media production. Facilities include multichannel composition and recording studios, a Dolby Atmos suite, SSL and Yamaha mixing desks, and digital audio workstations like Pro Tools, Logic Pro, and Ableton Live.

Our resources feature:

  • Audio and video suites with HD editing software and a 20-station video workstation suite
  • Five fully equipped studios with surround sound and both analog and digital setups, including a mastering suite, Dolby Atmos, and three live rooms
  • Everything you need to succeed: Students from the Music subject area voted us 1st in the East Midlands for learning resources, so you can be confident you'll have access to everything you need to succeed from day one.
  • Everything at your fingertips: With 96.4% of students from the Music Studies subject area saying they can access resources when they need them (NSS, 2026), you'll get everything you need, when you need it.

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Our expertise

Profile picture for Peter Batchelor

Peter Batchelor

Senior Lecturer, Programme Leader BA Music Technology

Pete is an electronic musician and sound artist specialising in spatial audio and immersive sound experiences. He has been creating large-scale compositions and sound installations for concerts and public spaces for 30 years, exploring a variety of approaches to sound and music production. His work has been presented throughout the UK and internationally.

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Simon Atkinson

Associate Professor

Simon is a classically trained musician who has specialised in work with technology and has 30 years' experience as a teacher in higher education, developing degree programmes in music technology since the 2000s. He teaches classes in composition, performance, and music and sound design for media. He has a particular interest in working across art forms, developing long-standing collaborations.

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Richard Stevens

Senior Lecturer

Richard has over 30 years’ experience working in the music industries as a composer, producer and sound engineer. His various outputs include pop music, collaborative experimental works and film scores.

With more than 20 years teaching music/audio-based subjects (studio recording, soundtrack creation, synthesis etc.), Richard continues to find links between composition and sound creation fascinating – a position that informs both his teaching and ongoing professional work.

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JP Braddock

Lecturer

JP has been a creator, author, educator and practitioner in the music industry for over 35 years. As an audio mastering engineer he has contributed to the success of hundreds of commercial releases and continues to take an active role in JAMES, and is the AES as co-chair of the mastering group.

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Bret Battey

Professor

As Professor of Audiovisual Composition, Battey teaches areas such as composition for film and games, creative coding and AI, ideas and history of music technology, and he guides individual student research projects. His own creative work focuses on custom coding unique tools for computer-assisted video-music works.

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John Young

Professor

John Young is a multi-award winning composer working across a range of musical genres: immersive multichannel electroacoustic music, radiophonic forms, sound installations, orchestral and chamber music. Recent projects have involved use of archival recordings and oral histories to evoke understanding of wartime experiences. His music is performed and recorded worldwide.

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Harry Pentony

Technical Instructor

Harry is Technical Instructor for Music & Events, supporting academics and students, responsible for maintaining the studio workplaces, audio repairs and working within events in our PACE concert hall as well as installations and other activities. A former student at both Leicester College and DMU, Harry has been active as a gigging performing artist since the age of 11 years old and has supported the likes of Tom Walker, Less Than Jake, INME and others.

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Dr Jacqui Norton

Associate Professor and Programme Leader for Global Arts Management

Jacqui is passionate about music copyright. She is behind Talent Unlocked the UK’s 1st prison arts festival and a ground-breaking ACE funded music industry prison educational in-cell TV series. Jacqui leads on the research visit to Amsterdam, the Music Industry Management module and the Events and Festivals Management module (Cultural eXchanges @Riverside Festival). Jacqui was awarded Education Academy Fellow in June 2025.

What makes us special

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Block teaching

You deserve a positive teaching and learning experience, where you feel part of a supportive and nurturing community. That’s why most students will enjoy an innovative approach to learning using block teaching, where you will study one module at a time.

You’ll benefit from regular assessments – rather than lots of exams at the end of the year – and a simple timetable that allows you to engage with your subject and enjoy other aspects of university life such as sports, societies, meeting friends and discovering your new city. By studying with the same peers and tutor for each block, you’ll build friendships and a sense of belonging. Read more about block teaching.

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DMU Global

Our innovative international experience programme, DMU Global, aims to enrich studies, broaden cultural horizons and develop key skills valued by employers.

Through DMU Global, we offer an exciting mix of overseas, on-campus and online international experiences, including the opportunity to study or work abroad for up to a year.

Music students have previously explored sonic arts in Berlin, translated art into music in Stockholm and toured the home of hip hop in New York.

Where we could take you

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Placements

During this course you have the option to complete an industry placement year between Years 2 and 3 - an invaluable opportunity to put the skills developed during your degree into practice in a real professional environment. Music students have secured placements at notable organisations including HQ Studios, The Curve Theatre, and The Venue, DMU. Previous music technology students have also gained experience with industry leaders including Dolby Europe Limited and Horus Music Limited.

DMU's dedicated Placements Teams can help you by providing access to hundreds of opportunities, one-to-one CV advice and interview preparation, and support from a dedicated placement tutor throughout.

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Graduate careers

Graduates from our music programmes pursue careers across the full range of music, media and creative industries as music producers, audio engineers, sound designers, composers, recording artists, mastering engineers, session musicians, live sound engineers, and audio technicians in music management, theatre, TV, radio, film, and games.

Our graduates have successfully secured roles with leading organisations including Bauer Media, Spotify, Dolby Europe, and Horus Music. Graduates are also well positioned to continue into postgraduate study, in either research or taught areas.

Take your next steps

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Find out about Leicester

We’re a campus-based university situated in the city centre, with the hub of activity in Leicester right on your doorstep - we’re one of the few universities in the UK where you’re getting the best of both worlds.

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Open Days - Book your place

We’d love to welcome you to one of our university Open Days where you can see for yourself what we have to offer.

How to apply

Home/UK student

This programme is not currently available through UCAS, register your interest and we'll be in touch with when you can apply and how you can get involved at DMU.

Register your interest
Save these details for your application.
Programme title:
Music Production, Composition & Performance BA (Hons)
Programme code:
TBC

Apply directly as an international student

Find out more and apply
  1. Visit DMU’s international section and select the course you wish to apply for as an undergraduate or postgraduate student.
  2. Prepare your documents - gather the essentials:
    • Academic transcripts and certificates
    • Personal statement
    • English language proficiency evidence (e.g., IELTS)
    • Portfolio (if required by the course)
    • Copy of your passport
  3. Complete the application - submit via the DMU Online Portal
  4. Submit the application and supporting documents - you can still receive a conditional offer even if some documents will follow later
  5. Application review and offer - DMU’s Admissions team will assess your application and issue:
    • A conditional offer (pending remaining docs, test results, etc.)
    • Or an unconditional offer, if all requirements are fulfilled

Key facts

Course title

Music Production, Composition & Performance

Award

BA (Hons)

UCAS code

TBC

Institution code

D26

Study level

Undergraduate

Study mode

Full-time

Start date

September 2027

Duration

Three years full-time, four years full-time with a placement year

Fees

2026/27 UK tuition fees:
£9,790

2026/27 international tuition:
£16,800

Fees in subsequent years may rise. See the undergraduate tuition fees page for details

Additional costs

Entry requirements

Typical offer

UCAS points:

104


A Level:

BCC


BTEC Extended Diploma:

DMM


Contextual Offer:

DMU operates a generous contextual offer for students from underrepresented backgrounds in Higher Education.

This is a minimum of one to two grade reduction from our typical offer and full details including eligibility criteria can be found at dmu.ac.uk/contextual


T Levels:

Merit


Access to HE:

Pass with 30 Level 3 credits at Merit


International Baccalaureate (IB):

24


GCSEs:

5 x GCSEs at grade 4/C or above including English and Maths


English language requirements

If English is not your first language, an IELTS score of 6.0 overall with 5.5 in each band (or equivalent) when you start the course is essential.

English language tuition, delivered by our British Council-accredited Centre for English Language Learning, is available both before and throughout the course if you need it.

Additional costs

The core textbooks for all modules are available in the Kimberlin Library, and journal articles in your reading lists are also mostly available electronically from your myDMU login.

Some students like to purchase their own text books or print course documents and we suggest allowing approximately £200 per year for this.

All students are required to pay for their DBS check if required for your programme or placement.

In addition students will be required to pay for their travel costs to placements or project locations.

All students are provided the opportunity to participate in DMU Global trips. These trips are subsidised by the University, and the cost and subsidy varies by location.

Learn more about fees and funding information.