Creative Music Technology BA modules

Year one | Year two | Year three

Year one

Introduction to Studio Techniques

introduces you to the essential recording equipment and techniques you will encounter in professional studios. You will learn how to select and use microphones, mixing desks, recording devices and audio effects in order to create audio productions of professional quality.

Sound Analysis and Perception

familiarises you with the acoustical foundations of musical sounds. You will learn to describe musical sounds in terms of their temporal and spectral acoustical features and relate these to our human perception of musical parameters like pitch, dynamics and timbre.

Introduction to Music and Sonic Art

introduces you to a broad range of music and the sonic arts. You will develop your critical listening and analytical skills, and work towards building up a timeline and historical overview.

Foundations of Music

develops your understanding and analytical skills as a creative musician deeply connected with music technologies. It connects traditional notions of musical relationships with new forms of experience facilitated by these new technologies.

Composing with Technology 1

covers a variety of genres, styles, repertoire and techniques. You will explore ways in which technology can be applied creatively to your compositional and studio-oriented work.

Digital Music Creativity: Sequencing and Control Systems

develops your understanding of, and skills in using, digital sequencing software in conjunction with hardware/software control systems and protocols (e.g. MIDI, OSC, MaxMSP). You will work on practical projects to explore the use of sequencing systems alongside a range of control and controllable hardware.

Academic Fundamentals

will develop your written and research skills as you make the transition into university learning. By the end of the module, you will be able to search, read and critique suitable literature in your subject and know how to write for different contexts/audiences.

Ideas in Music and Sonic Art 1

explores a diverse range of issues and perspectives related to recent and current cultures in music and the sonic arts. You will focus on central historical and philosophical threads of the last century to contextualise contemporary sound- and music-making.

Year two

Ideas in Music and Sonic Art 2

examines the background theory and aesthetics of a range of music created using technology in recent years. There is an increasing focus on individual development, involving more self-directed listening and study towards an extended research essay. 

Composing with Technology 2

builds upon the skills you have developed in Year 1 towards the creative application of technology in the creation of original works of musical composition or sonic art. 

Studio Production Techniques

teaches you how to coordinate and use production resources to create a refined end-product for a prescribed professional purpose. You will develop essential skills needed in professional studios, such as production techniques, data and time management, and organisation and communication.

Sounds and Images

covers a wide range of audiovisual practices from aesthetic, historical, and technological perspectives, allowing you to develop your understanding of how sound can be successfully married with image.  

Creative Coding

explores concepts of generative composition and performance through software tools and basic computer programming. Generative techniques allow you to setup up processes or rules that can generate musical material and sounds for composing and performing. This opens the door to a vast, new realm of unique and innovative approaches to sonic creation.

Electronic Instrument Building

teaches you how to build analogue electronic instruments. The emphasis is on building, experimentation and creating something playable, but you will also be encouraged to think about your instrument critically and holistically, including its performability, and how the user interacts with it.

Live Sound and Location Recording

familiarises you with common sound-mixing and recording scenarios outside the controlled studio setting. You will plan and adapt audio equipment for scenarios such as live music, spoken word or on film sets and acquire the skills needed to reliably conduct live mixes and recordings on location.

Sound Diffusion

explores the performance practice of sound diffusion, a concert hall-based performance practice that uses a large number of loudspeakers as an instrument for the live performance of sound in space. 

Studio Signal Processing

develops your technical knowledge of studio devices and teaches you how to apply them to advanced production techniques, e.g. dynamic and time-domain processors, linear and non-linear digital recording systems, equalisation and filters, automation systems.

Sound for Screen

develops your creative, technical and aesthetic skills and judgement in the production of original musical and sonic content for moving image through a range of ‘real-world’ artistic scenarios.

Digital Audio Electronics: Sensors and Interfaces

focuses on the study of digital electronics and microcontroller systems, sensors and actuators. You will explore the relationship between hardware and software in microcontroller systems and applications of this technology in the context of audio equipment and devices.

Spatial Composition

looks at  technical and aesthetic considerations surrounding composition over multichannel speaker arrangements, allowing you to explore commercial (e.g. 5.1, 7.1) and non-standard configurations for composition.

Ensemble Recording

familiarises you with multi-microphone techniques to record musical ensembles such as orchestras, chamber music, jazz bands or choirs. You will cover all production stages from recording to mixing ensemble music using different main-microphone arrays paired with room and spot microphones. 

Year three

Research Project

gives you the opportunity to undertake an in-depth investigation of a music technology topic of your choice and design, with support from your individual tutor. Choose between written research (a dissertation) or a practice-based investigation (a creative or technological ‘project’).  You will develop important skills in independent research while deepening your understanding of an area of particular interest to you. 

Music, Media and Community Arts

allows you to share your skills in music technology with others in the community, e.g. schools and hospitals, and alongside other arts organisations. You will develop your understanding of how technology offers a unique way of interacting with the community and music/art making.

MAT Personal Practice

allows you to create a large-scale portfolio of original musical/sonic or multimedia works which demonstrates a sophisticated approach to the creative use of technology. This helps you develop and present a unique artistic signature, refine your composition and/or production skills, and mature in your ability to plan and execute large-scale creative projects.

Sound Design

brings together music technology students with different technical and creative skills, who work collaboratively to devise and complete a specific and professionally-executed collaborative project over the course of the year. 

Composing for Dance

allows you to add music to dance by working with a student choreographer from the Dance programme. You will work collaboratively, developing musical ideas in conjunction with the choreographic process. Your projects may include video-based and/or live work. 

Sound Installations and Environments

allows you to apply your creative skills in composition and sound production to the creation of sound sculpture and art installations. You will explore site specificity, sounding space, acoustic properties of structures, interactivity, intervention, sculpture and multimedia, and produce work for a variety of contexts, from gallery to public space.

Music Industry Management 1

gives you a good understanding of the global music industry by tracing its development, examining the commercial and subsidised sectors, and exploring the roles of Government and other national bodies.  

Media Industry Management 2

explores the history of the media industry in the UK, along with current policy and trends. You will learn about management structures and techniques and how they relate to the media industry. The module also provides practical learning to support your understanding of how to develop a career in the media.

 

 
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