Communication Practice (core)
This module introduces students to the effects of creative risk-taking and critical practice on communication techniques, using live projects and coursework exercises.
Community Media (core)
This module introduces students to the principles and practices of community media, identifying and developing skills as practitioners of collaborative community media.
Digital Society (core)
This module introduces students to a broad range of key concepts, debates and skills necessary to identify and critique the technology-based issues shaping contemporary society.
Documenting Media (core)
This module introduces students to documentary video and stills photography, audio acquisition, interview techniques, post-production for blogging, vlogging, podcasting via integrated media feeds.
Communication Challenges (core)
This module develops student abilities in creative communication using live projects on new and emerging media platforms for a range of purposes, including UN sustainable development goals.
Community Media Production (core)
This module critically engages students with active community media organisations, to examine, practice and collaborate on community media ideas and concepts.
Professional Practice: Film Festivals (optional)
This module provides students with an understanding of the role and nature of film festivals in the UK and abroad, developing practical experience of planning and programming a themed film festival of their own.
From Script to Screen (optional)
This module develops student skills in filmmaking and narrative cinema. In the first term, students work with professional scriptwriters to produce an original script. In the second term, students plan and produce a film from the script.
This module focuses on the Disney Corporation and traces its development from a small-scale animation producer to the largest provider of family trans-media entertainment in the world. Students combine study of family-oriented animated film with Disney’s various corporate media activities.
Film and Material Culture (optional)
This module engages with contemporary and historical marketing materials for films. Students are encouraged to research primary materials, including press books, lobby cards, posters, product placement, cross-promotion, online and transnational campaigns, trailers, teasers, fan magazines, conventions and trade shows, reviews and radio adaptations.
Contemporary British Cinema (optional)
This module investigates aspects of British cinema from the last 50 years, contextualised by a longer history of UK genre trends, film culture, reception, critique and policy, to frame and explore critical and contextual debates around contemporary British film industries.
Journalism 1 (optional)
This module introduces students to the skills and competencies needed by the working journalist; equips them with a basic knowledge of the law as it impacts on that work and engages with some of the key theoretical issues of journalism.
Public Relations (optional)
This module introduces students to the theory and practice of public relations as well as learning and applying industry-relevant skills.
Television Studies (optional)
This module introduces students to the practices of the television industry with a special emphasis on the relationship between television schedules and the types of programmes that fill them.
Political Communication (optional)
This module investigates the interdependent relationship between politics and the media. It begins by introducing the key components of the political communication system (political actors, the media and citizens) and considering how different theoretical perspectives (such as the public sphere) can be used to analyse the media’s coverage of politics.
Ideas in Music and Sonic Art (optional)
This module explores aesthetic concerns in music made with technology and provides a critical examination of music composition using technology from the second half of the 20th century.
Performing with Technology (optional)
This module explores creative technologies' ability to create new performance paradigms, as well as develop existing musical performance models. Students are asked to interpret a prescribed repertoire or approach, to be performed using material of your own choice.
Social Media Production (optional)
This module explores the role of social media technology, using keywords and concepts to critically evaluate and create social media.
Video and Imaging Techniques (optional)
This module explores the process of still and moving digital image production from the initial capture, through editing to display and distribution.
Radio Production (optional)
This module develops student audio recording for radio, learning about the principles, techniques and practices of radio production. Students will use broadcast-standard radio production studios and broadcast on Demon FM, the student-run community radio station.
Technology Project (core)
This module requires students to undertake a self-managed project identifying a research question that builds on experience and skills acquired during the course, with tutorial support.
Community Media Development (core)
This module examines the policy discourse of international community media development, looking at how the management and organisational structures within community media can be used to promote progressive social gain objectives.
Music Industry Management (optional)
This module aims to increase general understanding of the music industry and to develop personal confidence as a possible source of employment. The module tracks the emergence of the global music industry that we have today and examines both the commercial and subsidised sectors and the role of Government and other national bodies, exploring their different roles and how they work together.
Cult Film (optional)
This module focuses in detail on challenging, obscure and intense films which have developed cult followings over the years. Students will be exposed to stimulating underground films, to develop a clear understanding of cult film culture.
Information & Communication Technologies for Development (optional)
This module explores issues associated with development of ICT in developing nations and emerging economies covering countries from Africa, India among others. Students will complete a country report, assessing ICT position, capability and emerging issues including UN sustainable development goals.
Broadcast Journalism (optional)
This module draws on the practical skills and theories of Journalism 1, developing higher levels of competency and examining ways of building on those skills.
Writing for the Screen (optional)
This module offers students the opportunity to receive professional training and practical guidance from an industry practitioner on techniques of creative scriptwriting for television, online video and film.
Global Advertising Practices (optional)
This module interrogates basic marketing concepts and promotional strategies associated with advertising as a commercial and creative practice, informed by critical theory, and delivered through assignments that combine practice and theory.
International Public Relations (optional)
This module builds upon student understanding of public relations developed in Public Relations (yr2), and explores in greater depth key academic debates and issues surrounding the theory and practice of public relations.
Women, Politics and Media (optional)
This module examines the interdependent relationship between women, media and politics. The module variously focuses on political mediation, the history of feminist thought, identity formations based on gender, race and class, and the extent to which women are politicised, marginalised, empowered, in and through media.
Music, Media and Community Arts (optional)
This module offers both theoretical and practical study of the role and development of music technology in the community. The module traces the history of community arts and provides practical exercises on workshop skills to develop an understanding of the role of music technology in the local community. Practical experience is offered through a placement that has to be successfully negotiated, researched and critically evaluated.
Installation Art (optional)
This module focusses on skills development relevant to producing installation work using electroacoustic media in a variety of contexts from gallery to public space. Critical areas include issues surrounding the history and conceptual evolution of the installation, site specificity, public art, sounding space, acoustic properties of structures, interactivity, intervention, sculpture and multimedia.
Radio Location Production (optional)
In this module students study the theory and practice of radio location operation, the management of resources, use and deployment of radio location technologies, and the regulatory and legal framework related to the broadcast industry.
Post-Production for Video and Film (optional)
This module examines a range of techniques and issues associated with modern post-production, including digital compositing, incorporating computer-generated imagery (CGI), special effects, motion graphics and titles, and sound.
Social Media Practice (optional)
In this module students develop digital production skills in assignments designing and creating products for use in a range of social media contexts including UN sustainable development goals and community fundraising.
Creative Image Production (optional)
This module introduces students to applied imaging technologies such as time lapse, high speed photography, and High Dynamic Range (HDR) imaging. The relevance of historical photographic technique to contemporary digital imaging is constructed from case studies of famous photographers and their work.
Creative Entrepreneurship (optional)
This module offers students the opportunity to develop project management skills and a business plan to execute promote and distribute media content for broadcast and online media industries.