Animation BA (Hons)

Animation is a challenging and exciting course offering real-world production experience and professional practice as you develop your skills in character animation, drawing and concept art.


Clearing at DMU


Reasons to study Animation at De Montfort University (DMU):

Animation BA (Hons) is a course built around the practice of creative, illustrative and technical production. You will explore how to make characters come to life through design, performance and narrative using digital animation tools and techniques. Our studio culture encourages you to achieve to a high potential, enabling you to become innovative and creative with the opportunity to develop new intellectual property of the future. We give students a grounding as generalists in animation with the opportunity to develop more specialist skills during the final year.

  • DMU has achieved Gold, the highest ranking possible under the Teaching Excellence Framework (TEF)
    Indicating the outstanding learning and teaching on offer at DMU. [Office for Students, 2017]
  • 97.3% of DMU graduates from summer 2017 are in work or further study after graduating
    According to the Destinations of Leavers from Higher Education (DLHE) 2016-17 report
  • Support from the Leicester Media School Drawing Centre (LMSDC)
    providing DMU students with extracurricular pastoral support for the Visual  courses in the School.  A drawing school for developing artists and designers to have a creative forum and discourse.
  • Work placement opportunities
    Enhance your employability and gain industry experience by undertaking an optional work placement with work placements undertaken at RJDM Studios and CITV
  • Specialist facilities
    Develop your practical and professional skills in our animation, recording and sound studios, our suite of Cintiq graphics tablets, editing suites and green/blue screen studios
  • Enjoy an international experience with #DMUglobal
    We offer all students the opportunity to take part in a #DMUglobal experience, which can enrich your studies and expand your cultural horizons. Previous #DMUglobal trips have included New York, Berlin, Hong Kong, China, Canada, Japan, South Africa, Russia and Italy to name a few.


Animation BA (Hons) is currently being re-validated and the information on this page is subject to significant changes and enhancements for 2019/20 entry.


Animation Showreel

A range of 2D animation from the students studying Animation BA (Hons) at DMU.. 





Graduate success and news

DMU animation graduate plays part in sci-fi hit's Oscar win

Studio visits get DMU students animated

Aye aye, Captain! DMU grad redesigns classic TV ad character


More courses like this:

Game Art BA (Hons)
Graphic Design BA (Hons)
Graphic Design (Illustration) BA (Hons)

  • UK/EU
  • International

Key facts for UK/EU students

Institution code: D26

UCAS course code: W615

Duration: Three years full-time, four years with placement

Fees and funding: For 2019/20 tuition fees will be £9,250

Find out more about tuition fees and available funding.

Students of this course qualify for financial support as part of The DMU Difference. We are providing awards of £70, for students at the university on years one to three of study*, towards specialist printing.

*Awards are available to students undertaking full-time study and pro-rata for part-time students.  Students on placement and therefore not incurring such costs are not eligible for financial assistance.

Important information on The DMU Difference.

Find out about additional costs and optional extras.

Contact us: For more information complete our online enquiry form or call us on +44 (0)116 2 50 60 70.

Key facts for international students

Institution code: D26

UCAS course code: W615

Duration: Three years full-time, four years with placement

Fees and funding: £13,750

Find out more about course fees and available funding.

Find out about additional costs and optional extras.

Contact us: For more information complete our online enquiry form or call us on +44 (0)116 2 50 60 70.

Entry criteria

  • Five GCSEs at grade C or above, including English or equivalent, plus one of the following:
  • Normally 104 UCAS points from at least two A-levels or equivalent, with Art and Design at grade C or above or
  • Art and Design BTEC National Diploma/ Extended Diploma at DMM or
  • Pass in the QAA accredited Access to HE Art and Design course with at least 15 credits in Art and Design at merit. English GCSE required as a separate qualification as equivalency is not accepted within the Access qualification. We will normally require students to have had a break from full-time education before undertaking the Access course or
  • International Baccalaureate: 24+ points including Art and Design at higher level grade 5 or
  • Art and Design Foundation Diploma: Pass

Portfolio Required : You will also need a good portfolio according to the course guidelines as part of your application - Portfolio Guidance

Interview Required: No

We welcome applications from mature students with non-standard qualifications and recognise all other equivalent and international qualifications

English language – If English is not your first language we require an English language level of IELTS 6.0 with 5.5 in each component or equivalent

English Language tuition, delivered by our British Council accredited Centre for English Language Learning , is available both before and throughout the course if you need it.

UCAS Tariff changes

Students applying for courses starting in September will be made offers based on the latest UCAS Tariff. Find out more.


Structure and assessment


Course modules

Teaching and assessments




Year one

2D and Experimental Animation 1

Instils fundamental animation principles and support students in practicing 2D digital animation. Character movement is examined and implemented in short projects. Audio techniques are introduced to enhance the animation experience.

Critical Studies 1

Encourages students to examine storytelling devices, narrative structures, audio soundscapes, the language within cinema and the visual arts. Students will engage and incorporate these languages into their practice through practice-based projects.  

Animation Production 1

Demystifies the complexity of the tools and techniques needed to create animation. It introduces instruction on the creation of 2D characters and utilises industry standard software tools and techniques. Students will develop 2D animation and explore character movement and action.

Visual Communication 1

Focuses on improving students’ confidence in creating digital and manual drawing. Investigating and introducing stylisation techniques to expand visual language. Introduces pre-production techniques enhancing the visual impact of animation.

Year two

Critical Studies 2

Builds upon the core concepts explored in Year 1 (Critical studies 1) and examines both classic genres within cinema (animation & film) and representation of the human condition. Students have the opportunity to explore and investigate these themes within practice based projects.

2D and Experimental Animation 2

Uses acting and performance as the catalyst guiding students towards an engaging visual narrative in animation development. A series of short, quick punchy animations give students the time to reflect and improve.

Animation Production 2

Introduces more sophisticated animation techniques such as lip sync focusing on character performance and acting. Students can consolidate their year 1 skills in more substantial animation projects. This project provides students with the opportunity to reflect on the direction of their final year aspirations.

Visual Communication 2

Introduces a range of art techniques to advance the sophistication of students’ artwork. Encourages confidence in creating a personal visual language. It explores concepting for animation and pre-production, improving character design techniques and producing environment for animation. 

Year 3

Professional Brief

Year 3 allows students to undertake professional based projects ranging from production of festival ready work to commercial-based briefs, set by industry. This module allows students to engage fully with rigorous industry-based practical work whilst having the freedom to challenge themselves creatively.

Final Major Project

The final year project is an opportunity for students to set their own creative objectives and explore themes they are passionate about. Students are actively encouraged to publish their completed projects and enter contests and festivals.   

Teaching is delivered primarily through lectures and practical sessions, with access to keynote lectures and support from industry mentors. Practical classes provide hands-on experience of both drawing, idea generation, pre-production and digital 2D animation development. Tutorials are used to provide feedback and a framework for ensuring you see improvements in your work. Additional learning materials are also offered online.

Assessments include regular screenings of artwork and reports for peer, tutor and industry critique. You will be encouraged to produce festival ready animation and a showreel for employment, guided by experts from the animation industry and the teaching team. Industry representatives make regular visits to give presentations and review showreels.

You will normally attend around 12-16 hours of timetabled taught sessions each week, and are expected to undertake at least 24 further hours of directed independent study and assignments as required.


Facilities and features

Animation Studios


We have excellent specialist facilities including industry-standard animation, recording and sound studios, editing suites and dedicated graphics studios, computer suites for lectures and practical workshops, screening rooms for viewing dailies and presentations; exposure to the latest software to ensure you achieve the skills required to go out into the industry.

You will also benefit from our dedicated suite of Cintiq stations

The graduate who put the cape on the caped crusader

Gareth Harbuz
Animation BA (Hons)

After graduation, Gareth immediately landed a job at top animation company ‘Double Negative’, working on movies such as Hercules (2014), the First Avenger (2011) and was the lead cloth effect technical director on Batman: The Dark Knight Rises (2012). He said: “I can safely say that I wouldn’t have had the career I’ve had today without attending this course at DMU.”

Find out more...

Your campus, your DMU


Want to find out where you would study and spend time?

We've got you covered, take a look at our Virtual Open Day to see the list of our campus buildings and student facilities.

Opportunities and careers


Graduate Careers

Our graduates are working as animators, producers, high-flying VFX technical directors, lead technical runners, compositors, modellers and designers working on TV series and films. They are working with international companies like Double Negative, Ubisoft (Shanghai), Jagex, MPC, The Mill, Blue Zoo, Character Shop, RJDM Animations and Ragdoll Productions and have worked on major films including ‘Batman: The Dark Knight Rises’, 'Les Miserables', 'Superman Man of Steel', 'Thor: The Dark World', 'Ex Machina', 'The Hunger Games: Catching Fire' and ‘Total Recall’.



This is our innovative international experience programme which aims to enrich your studies and expand your cultural horizons – helping you to become a global graduate, equipped to meet the needs of employers across the world.

Through #DMUglobal, we offer a wide range of opportunities including on-campus and UK activities, overseas study, internships, faculty-led field trips and volunteering, as well as Erasmus+ and international exchanges.

Our #DMUglobal High Flyers Award offers students a discount of up to £1,000 towards a #DMUglobal opportunity (terms and conditions apply).



Work-based placements are one of the best ways to boost your skills and experience, and can often lead to your first graduate role.

They are the perfect means of discovering how your studies relate to the real world, and provide an opportunity to improve your confidence and make contacts to help you get ahead in the job market.

DMU’s dedicated Placements Teams can help you by providing access to hundreds of opportunities, giving one-to-one CV advice and interview preparation, and offering training sessions and support from a dedicated tutor.

DMU Open days

Our next Open Day takes place on Saturday 14 September 2019, book your place today.

Book now

Order a prospectus

Our prospectus will give you a clearer idea of what it's like to live and study at DMU and a snapshot of the courses we offer.

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How to apply

We welcome applications from students with a wide range of qualifications and experience.

Find out more

More about your DMU

Your DSU
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Find out why our students are proud to say #IchoseDMU.



We offer a range of high-standard accommodation for our students, with 14 halls of residence — and around 4,300 rooms — all of which are within easy walking distance of the campus. There is a choice of mixed or same-gender flats, shared kitchen and laundry facilities, furnished bedrooms (some with en suite facilities) and internet access. Find out more.


Your DSU

Run by students for students, DSU now offers more than 120 societies as well as 40 sports clubs. You can also get involved in the award-winning Demon Media group, volunteer to help in the community, become a course or faculty rep, and take part in the union’s annual elections. Find out more.


A city like no other

Studying here gives easy access to the vibrant hub of entertainment, shopping and culture that is Leicester. There are clubs, bars and pubs, as well as festivals, live music, theatres and cinemas. Leicester City Football Club play in the Premier League while Leicester Tigers are one of Europe’s biggest rugby clubs. Find out more.

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