Module Leader for Visual Studies
The Visual Studies modules aim to develop fundamental industry skills such as good drawing and painting, an understanding of anatomy, an appreciation of form, composition and colour theory, using a range of traditional and digital tools and techniques.
Teaching is delivered primarily through practical workshops, seminars and lectures. Extensive use is made of web-based tools – including Facebook – to support an enthusiastic course community.
Assessments include regular presentations of artwork and practical projects for peer, tutor and industry critique. You will produce your own portfolio of professional standard work, guided by artists from the game industry and the teaching team
Studio sessions and location work are structured to include a range of learning and teaching activities, including tutor-led seminars, peer tutoring, group critique and personal critiques.